About

Len Cunningham

Len Cunningham is a game designer, narrative designer and writer with over 8 years of professional games industry experience.

They are passionate about involvement in supporting and growing the local game development community.
They have lectured in narrative design and writing for games at Trinity College Dublin, were a board member of Imirt for 2 years and are an active committee member of Game Workers Unite Ireland.

Skills

  • Narrative direction
    • Conceptualising and designing the storytelling approach, narrative concept, tone, themes, central conflicts, writing style, perspective/viewpoint and narrative genre of projects
  • Narrative design
    • Design of narrative structure, branching dialogue and narrative delivery systems
    • Communication and collaboration with game designers to ensure harmonious design of both narrative and gameplay
  • Writing
    • Creation and development of casts of characters, compelling plots and original worlds
    • Writing of dialogue, player choices, narration, song lyrics, descriptive text, flavour text, tooltips, tutorial text and more
  • Game design
    • Level design
    • Quest design; including combat encounters
    • Narrative encounter design
  • Creating of clear and concise documentation
    • Communicate work and to ensure consistency of tone, style and approach
  • Communication of ideas and conceptual work with team members
  • Implementing content
  • Casting and acting direction
  • Testing, feedback and bug-fixing
  • Conducting research
  • Localisation management
  • 2D character art
  • 2D environmental art
  • UI visual design
  • Thoughtful engagement with themes and representation
  • Unique voice with adaptable style 
  • Rapid iteration
  • Self directed remote working
  • Public communication at game conferences and with press

Tools and Software

  • Unity
  • Inky (Ink)
  • Twine
  • Fungus (visual scripting)
  • Downpour
  • Miro
  • CoDecks
  • Trello
  • Asana
  • Slack
  • GIT
  • SourceTree
  • BitBucket
  • Plastic SCM
  • Photoshop
  • Procreate
  • Audacity
  • Custom tools (including in-engine visual scripting)
  • Google Suite (Docs, Sheets, Slides)
  • Microsoft Office